Open xjorma opened 3 weeks ago
Describe the bug The Eye Index node return the same value for both eye
To Reproduce place a Eye Index node in your shader, the result is the same for both eye :(
Expected behavior The result should be different 0 for left 1 for right. This feature is needed for example to play stereo video on a 3d mesh
Exemple https://xjorma.itch.io/barracuda Here the video is flat it's supposed to be 3d. It works well in native. Could provide the code if needed.
**Unity info
**Headset
Describe the bug The Eye Index node return the same value for both eye
To Reproduce place a Eye Index node in your shader, the result is the same for both eye :(![image](https://github.com/De-Panther/unity-webxr-export/assets/22967070/48dc0c8f-3870-4c26-95bf-d0dc053cd891)
Expected behavior The result should be different 0 for left 1 for right. This feature is needed for example to play stereo video on a 3d mesh
Exemple https://xjorma.itch.io/barracuda Here the video is flat it's supposed to be 3d. It works well in native. Could provide the code if needed.
**Unity info
**Headset