Closed xesdoog closed 5 months ago
- Object Spawner: fixed param1 of native SetNetworkIdExistsOnAllMachines()
- Hangar Cargo: using MP0 only works for multiplayer character 01. If you're using a secondary character, this will do nothing so we should get which character the player is using.
Thanks for catching these! One thing i can say though, throughout the script there are MPX = PI definitions like this one
MPX = PI PI = stats.get_int("MPPLY_LAST_MP_CHAR") if PI == 0 then MPX = "MP0_" else MPX = "MP1_" end STATS.STAT_SET_INT(joaat(MPX .. "SCRIPT_INCREASE_DRIV"), -1000, true)
Thats how it usually grabs the Multiplayer character, must have overlooked this in the hangar cargo.
Object Spawner: fixed param1 of native SetNetworkIdExistsOnAllMachines()
Hangar Cargo: using MP0 only works for multiplayer character 01. If you're using a secondary character, this will do nothing so we should get which character the player is using.