Closed A5m0deu5 closed 3 months ago
Its most likely an overload to the script from using a bunch of options, not sure what its related to as the cout.log doesn't have info related to the extras addon lua in there
[23:34:22.5072893][FATAL/lua_module.cpp:80] An unknown error has triggered the error handler stack traceback: [23:34:22.5083117][FATAL/lua_module.cpp:57] error message: An unknown error has triggered the error handler stack traceback: [23:34:22.5083057][FATAL/lua_module.cpp:53] Lua is in a panic state and will now abort() the application
Its most likely an overload to the script from using a bunch of options, not sure what its related to as the cout.log doesn't have info related to the extras addon lua in there
[23:34:22.5072893][FATAL/lua_module.cpp:80] An unknown error has triggered the error handler stack traceback: [23:34:22.5083117][FATAL/lua_module.cpp:57] error message: An unknown error has triggered the error handler stack traceback: [23:34:22.5083057][FATAL/lua_module.cpp:53] Lua is in a panic state and will now abort() the application
I'll do some tests today tryin reproduce a crash and update the log.. or logs :D Ty 4 info
When i wanna use some drops or car gifts after some time being in a session - game is crashing. It mostly works normally if i don't use any Yim or Extras Addon's features first.
cout.log