DeadwoodJedi / speed-calculator-bug-tracker

This is the issuetracker for the deadwoodjedi speed calculator
https://deadwoodjedi.info/cb
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Ninja breaks WarTower comp on turn 6 #146

Open Grizz1138 opened 5 months ago

Grizz1138 commented 5 months ago

I have built the WarTower team using Nethril at 175 speed with 2 Perception and LOS, Fayne at 176 with 2 Perception and LOS, Doompriest at 177, Warcaster at 248 in 1 speed and LOS, and Tower at 240 in 2 Speed. This has been working great but I wanted to try and use Ninja since I just fully booked him and hopefully 2 key UNM. Currently this is a 3 key team. Actually team order is Nethril lead, Fayne, Doom, Warcaster and Tower. I start with Warcaster A3, Tower’s A2 and hit auto.

I built Ninja at 176 true speed with LOS, and have swapped Nethril for Ninja in the above comp. The calculator says everything runs as it did with the original team, however at turn 6 the UNM CB cuts in before Warcaster and does his AOE, then the whole run is shot.

I put Nethril back in, took Ninja out, it ran perfectly. I then took Nethril out and made Fayne lead, and put Ninja at the #2 spot and the CB cuts in again at Turn 6 before Warcaster does his A3. This is my second rebuild of Ninja, my first had him in Swift Parry + Perception with LOS and 175 speed. I thought maybe Swift Parry was broken and rebuilt him with no speed sets and still have the same issue.

I’m running low on silver and can only deduce that this one variable of change, Ninja, is the root cause of this issue if the team runs perfectly without him. I have had no issues swapping other champs like Frozen Banshee at that safe speed range of 171-177, but just don’t get the same damage.

Deadwood Jedi I would be greatly appreciate any guidance you are willing and able to provide.

thank you, Grizz1138