Open Tazhys opened 4 months ago
This is a known issue which is caused by the unload/reload functionality. As we still use a fixed entry point, I added a check to see if the allocation failed which means it has been previously injected. In this case it will try to free the memory and then re-allocate it. That will cause a attempt to free memory that is in use if it has not previously been unloaded but injected a 2nd time.
Please take a look at this for details.
Payload can cause the ps4 to kernel panic on 11.00 if injected multiple times on purpose on by accidental