To adjust the "#include"list in the"map_spots_16"
In "ui_common" you need to choose vanilla "SRP 1.1.3" or "Widescreen Patch", or something in between to make.
Almost 2 years later, I combined SRP with Widescreen Patch. Now Widescreen Patch will only work when the game itself has determined that the monitor is wide (remapping to _16).
Widescreen.zip