The error remained from the release of the game, perhaps I found a solution to this error, but only I do not know how to edit the game engine. Perhaps a knowledgeable person can fix this error. In CoP zoom_factor is read by the engine when loading the weapon, in CS - no
The error remained from the release of the game, perhaps I found a solution to this error, but only I do not know how to edit the game engine. Perhaps a knowledgeable person can fix this error. In CoP zoom_factor is read by the engine when loading the weapon, in CS - no
[xrGame\Weapon.cpp] BOOL CWeapon::net_Spawn (CSE_Abstract* DC) … m_fRTZoomFactor = m_zoom_params.m_fScopeZoomFactor; -- only COP … iAmmoElapsed = E->a_elapsed; m_flagsAddOnState = E->m_addon_flags.get(); m_ammoType = E->ammo_type; …