DeckofAdventures / TheGame

Welcome to Deck of Adventures, The Game.
https://deckofadventures.github.io/TheGame/
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Add Holding Breath and Underwater Breathing Rules #130

Closed LockerM closed 2 years ago

LockerM commented 2 years ago

Breathing Underwater and Holding Breath

We should add a section into the PGF regarding Holding Breath. The below wording Holding Breath is a placeholder, but we would want to find the right term to add it to the Environment exploration section of the PGF.

Add to PGF - Holding Breath Rules

Holding Breath - A creature can hold their breath for 1 + N number of additional minutes, where N is the creature's VIT. When this time runs out, or if something causes a creature to no longer hold their breath underwater, the creature begins to Suffocate. At the beginning of their turn, they take 2 damage until they can breathe again.

Some Powers extend this time limit or prevent a creature from Suffocating.

Add to GM Guide - Potion of Waterbreathing

Let's add an instance of a magical item removing the above mechanic so there's an example we can lean on for Underwater settings or Adventures requiring extended periods of time underwater.

Potion of Waterbreathing - 1 hour duration - when underwater, a creature under this effect does not need to hold their breath and does not Suffocate when breathing normally underwater.