DeckofAdventures / TheGame

Welcome to Deck of Adventures, The Game.
https://deckofadventures.github.io/TheGame/
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Determine/implement new file structure #171

Open LockerM opened 1 year ago

LockerM commented 1 year ago

For further discussion, original comment from PR #169 discussion - comment from @CBroz1 below:

Original comment:

I think we might need to revisit the file naming. I had previously assumed PCs were in the Bestiary, but we could split it up like Powers and Vulnerabilities currently are.

01_PlayerGuide_Brief.md 01_PlayerGuide_Full.md 02_GMGuide.md 03_CharacterCreation.md 04_Powers.md 04_Powers.yaml 04_Powers_Combined.tsv 04_Vulnerabilities.md 04_Vulnerabilities.yaml 05_Bestiary.md 05_Bestiary.tsv 05_Bestiary.yaml 05_PCs.yaml 06_Items.yaml 99_Glossary.md

I've also seen number prefixing conventions that use 10, 20 - so that later docs can come along to be 11, and avoid restructuring. That would look like this for us

00_PlayerGuide_Brief.md 00_PlayerGuide_Full.md 20_GMGuide.md 30_CharacterCreation.md 40_Powers.md 40_Powers.yaml 40_Powers_Combined.tsv 40_Vulnerabilities.md 40_Vulnerabilities.yaml 50_Bestiary.md 50_Bestiary.tsv 50_Bestiary.yaml 50_PCs.yaml 60_Items.yaml 99_Glossary.md