Closed jackyjacky1307 closed 5 years ago
Hey sorry for the late reply. Thanks for reporting this and I'm glad you enjoy the app :) I think your solution is probably correct. I'm planning on creating a new version soon so I will and add a fix for this too.
Thanks for the reply. I'm looking forward to you update!
I've fixed the bug in 2ee0cb64cd9030cfd65ddecde3531150dc30d1f7. I would prefer to wait for the next OptiX version to come out before I create a new release but this will mean waiting a bit. If you need the fix urgently let me know and perhaps I could send you a build.
Hi, Declan
First, thanks for this great work, it let me use it without any platform!
However I found an issue about it. When I try to feed albedo AOV to it, I get the wrong result which appear some weird outlines of shapes on it. I figure out that I can only get correct result when my albedo pass has 4 channel(RGBA). If I use 3 channel(RGB), I will get the wrong result. After checking your code I think I might found where the bug is.
In your main.cpp, line 228, I think you should use albedo_roi.nchannels() rather than beauty_roi.nchannels() I think it cause the inputs with different channels count have bad result.
Hope you can check about it, thank you!
BTW, my personal question, can I use other AOVs like reflection pass or refraction pass to help me denoise my image? beauty + diffuse albedo + reflection + refraction -> denoised beauty?
PS. English is not my first language, please forgive me if I say something wrong~