Deema35 / StoryGraph

Quest and dialog editor for UnrealEngine.
MIT License
140 stars 53 forks source link

ACharecter_StoryGraph #1

Open zhaishengfu opened 7 years ago

zhaishengfu commented 7 years ago

thanks for sharing. which version do you use??when I compile the code using 4.11 and 4.12, 4.11 can compile, but when I open the project, it will stop when in 60%.

Deema35 commented 7 years ago

I comile code on 4.14. Can you show error window?

zhaishengfu commented 7 years ago

I Compiled it with 4.11, it has some error such as “override”, but I rewrite them and it compiled correctly, and I put the plugin in my folder and it can work image image but I don‘t know how to use this tool like your game demo shows, and your wiki is too simple. and when I open it with 4.11 from visual studio(have compiled correctly), It will open for a while and when it reaches 60%, it will corrupt without any error information!!. I guess this is because it can't open the new version assets. Because I want to use 4.11, can you release 4.11 version or tell me how to set up a map like your game demo shows?? Thank you in advance.

Deema35 commented 7 years ago

Quests and dialogs edits in storygraph asset(right click in content browswer StoryGraph). You also need create objects witch write here https://github.com/Deema35/StoryGraph/wiki/How-to-install%3F . I think, I have understand why your project crush. Unreal engine does not allow use assets create in later version of engine. And if you use UE 14.11 you can'nt get assets from my project. I would advise to go in UE 4.14.