Deep-Dovers / deep-divers

Retirees making a game
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[Tech] Relic/Upgrade System #1

Open waiteng-kwan opened 4 months ago

waiteng-kwan commented 4 months ago

To create

  1. Basic relic
  2. Relic should be able to be customized
  3. Relic spawning based on drop rate
  4. Relic loot table

References

  1. Spawning https://www.youtube.com/watch?v=KjvvRmG7PBM
  2. GDD https://docs.google.com/document/d/19FPeAx0NTitVsxAbg79FQmvzDeT6wDa0VmTIZsrgZPY/edit?usp=sharing
waiteng-kwan commented 4 months ago

Basic relics are done. Some code executes when players run over a relic, which is considered as 'collected' and the game object is then destroyed.

Working on loot table and spawn rate next