Closed EricFedrowisch closed 10 years ago
Clarification: they spin in place once. Then return to what is currently the default "South" facing position (bottom of screen).
I am pretty sure this is actually two separate bugs. The portion involving facing in the wrong direction while moving and before reaching destination is probably in path.py in path.createFacingArray(). I think I forgot to compensate for the isometric nature in the facings.
Fixed half this. Units now face in the correct direction when moving. Going to close this issue and open a separate issue for pirouetting bug.
Units do not properly face in the direction of travel and spin in place when they have reached their final destination.