Closed abcyzj closed 1 year ago
Hi, thanks for opening the issue. However, as we are using edge representation (see Sec. 4.1 Motion Representation of the paper), the implementation is different from the BVH convention (here is the implementation of FK in another project using the BVH convention, and this one is the same as what you are posting here).
Sorry, I got confused. Thanks for your explanation.
https://github.com/DeepMotionEditing/deep-motion-editing/blob/74fff8fb35e6378351d03fb14ee22fccae28b0bf/retargeting/models/Kinematics.py#L75 The above line of code is wrong. It should be
I've already double-checked that with the modified line, the results are coherent with
Blender BVH Importer
's results.