Closed ANYMS-A closed 4 years ago
BVH file only allows rigid child bones. But in this work we use edge representation and it's not rigid. So we create virtual bones with zero offsets from their parent to deal with this problem.
BVH file only allows rigid child bones. But in this work we use edge representation and it's not rigid. So we create virtual bones with zero offsets from their parent to deal with this problem.
Thanks a lot!
Hi there, I got a question about the function "build_joint_topology" in skeleton.py.
I could understand that this function is mapping the "edges" to "joints" thus we could write the info of "joints" into a .bvh file.
But why we need to add "xxx_vitual" joints to the skeleton?
And I was kind of confused about the role of the variable named "out_degree" defined in the line#295.