Open mLgz0rn opened 1 year ago
Hey!
my server is throwing an error when a player levels up
NullReferenceException: Object reference not set to an instance of an object at Cozyheim.LevelingSystem.RPC_LevelUpVFX+<LevelUpVFX_Server>d__3.MoveNext () [0x0007b] in <ecea78e801a947f1bb335c37ec55559a>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <80fe1a4e36fe44618284312cb721a597>:0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) Jotunn.Entities.CustomRPC:ReceivePackage(Int64, ZPackage) (at D:\Projects\Jotunn\JotunnLib\Entities\CustomRPC.cs:344) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) System.Delegate:DynamicInvokeImpl(Object[]) System.MulticastDelegate:DynamicInvokeImpl(Object[]) System.Delegate:DynamicInvoke(Object[]) RoutedMethod`1:Invoke(Int64, ZPackage) ZRoutedRpc:HandleRoutedRPC(RoutedRPCData) ZRoutedRpc:RPC_RoutedRPC(ZRpc, ZPackage) System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) System.Delegate:DynamicInvokeImpl(Object[]) System.MulticastDelegate:DynamicInvokeImpl(Object[]) System.Delegate:DynamicInvoke(Object[]) RpcMethod`1:Invoke(ZRpc, ZPackage) ZRpc:DMD<ZRpc::HandlePackage>(ZRpc, ZPackage) ZRpc:Update(Single) ZNet:UpdatePeers(Single) ZNet:DMD<ZNet::Update>(ZNet)
Sorry for the late reply, I didn't get any notification. You still encounter this?
Hey!
my server is throwing an error when a player levels up