Closed Frample closed 3 months ago
Basic hallway added. Will need some kind of basic player controller added @jameswolff96
No rush
Level will include Godot meshes, Blender meshes, and slopes, doors, and at least one pitfall for testing.
Walls, floors, etc. will need to be children of a StaticBody3D (or RigidBody3D if we want them to be physics enabled) to have collision applied. Once the mesh is a child of a Static or Rigid body select it then select "Mesh" at the top of the 3d editor then click "Create single convex collision sibling"
Afterwards be sure to set the correct collision layers and mask on the Static or Rigid Body, if you hover over the layer number it will give you a description of the layer.
Created greybox textures and plotted out the test level. ready to test with some mechanics.
Closing this, we can use the tutorial level for testing as needed
I'll begin plotting it out