Degenerate-Games / shadows-below

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Create one static 3d level for testing #11

Closed Frample closed 3 months ago

Frample commented 3 months ago

I'll begin plotting it out

Frample commented 3 months ago

Basic hallway added. Will need some kind of basic player controller added @jameswolff96

No rush

Frample commented 3 months ago

Level will include Godot meshes, Blender meshes, and slopes, doors, and at least one pitfall for testing.

jameswolff96 commented 3 months ago

Walls, floors, etc. will need to be children of a StaticBody3D (or RigidBody3D if we want them to be physics enabled) to have collision applied. Once the mesh is a child of a Static or Rigid body select it then select "Mesh" at the top of the 3d editor then click "Create single convex collision sibling"

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Afterwards be sure to set the correct collision layers and mask on the Static or Rigid Body, if you hover over the layer number it will give you a description of the layer.

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Frample commented 3 months ago

Image

Created greybox textures and plotted out the test level. ready to test with some mechanics.

Frample commented 3 months ago

Closing this, we can use the tutorial level for testing as needed