DellAquila / UndergroundBelts

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Question: Does this work with multiplayer? #3

Open tlagore opened 3 years ago

tlagore commented 3 years ago

Hello - I love the mod, works great for me in single player. One of the big reasons I want to use this mod is because it reduces the number of open world conveyors. I believe that the number of entities that the server needs to send to the client explodes when you use cross-world conveyors for resources, and so I think your mod would massively reduce client issues in multiplayer.

Most mods that work in multiplayer, I see in the fiscit.app site as "Multiplayer Compatible", but I don't see this on yours. Not sure if this is a "guaranteed it doesn't work in multiplayer" or just doesn't have the stamp?

Thanks for your work!

DellAquila commented 3 years ago

Hi tlagore... Im glad you like the mod!! :) It really can remove a lot of belts. I didnt tested in MP yet... But i think it can work. Maybe the client shouldnt be able to SET the belts...