Open GeorgeS2019 opened 6 months ago
This is not a big issue right now. However when one need to create individual Nuget for each GDExtension. this could cause extra work to track
This issue is already known, and currently the plugin only supports up to 4.2. We need to wait for this pull request to be merged to fundamentally solve the problem. https://github.com/godotengine/godot/pull/90703
This is indeed a big issue right now, currently, we obtain classes through the ClassDB
API, which only gives us a list of strings, and there is no way of knowing which one is a GDExtension class. Our current approach is really jank, which leads to these editor types flying around.
As mentioned by @ZerxZ, our feature request is there, we should have proper support once it's merged.
I only have one GDExtension activated e.g. GDMP
Not all classes generated are relevant to the specific GDExtension e.g. GDMP