Closed J0w03L closed 3 months ago
Let me know if it's consistently the same wreck or if it varies.
It seems to vary judging by the loading map
part?
Heres a screenshot of the first stacktrace, I don't think I had log saving enabled so that's all I have of the first stacktrace.
Please do let me know if there is anything I can test or any other info I can provide!
I think you're crashing because you're running in debug mode, which panics on more errors rather than just logging them.
It obviously shouldn't be erroring, and it'd be great if we can figure out if the issue is in delta-v maps or wizden, but in the meantime, running in release should let you keep playing.
I had a hunch based on the exception name, still I'm all ears to helping figure out the root cause.
DebugAssertException won't happen if you properly build the server for running it. See the official server hosting docs
Description
So me and a friend decided to try and get some practice on a private server; I cloned the Delta-V repo and setup the server and everything seems to work fine. Twice, we get some good salvage going, we explore a bunch of wrecks, get some good hauls and then we claim a new wreck. Server crashes.
Reproduction As of yet unsure if this can be replicated by others, but on my setup it seems consistent. This is a fresh clone from only a few hours ago, with the server hostname and role timers being the only things modified from the clone.
As for the setup itself, I am running this on a Debian 11 aarch64 VPS (
Linux <hostname> 5.10.0-21-arm64 #1 SMP Debian 5.10.162-1 (2023-01-21) aarch64 GNU/Linux
). Has 18GB of RAM and 3 CPU cores provisioned to the machine.A
git log
shows that the clone was from commit6030f1f1c98cfff5e0b1b528cb4461e0031de362
.On our setup, all we have to do to trigger the bug is play salvage for an hour (just wrecks, no asteroids or expeditions). Eventually, the server will crash when we try to summon a wreck.
Screenshots
N/A
Additional context
Stacktrace of crash: