Demigiant / dotween

A Unity C# animation engine. HOTween v2
http://dotween.demigiant.com
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JoinCallback on Sequences #545

Closed EricBatlle closed 2 years ago

EricBatlle commented 2 years ago

Hi, there's a way to mimic Join() method on Sequences but with custom callbacks?

I know AppendCallback() exists, but it won't work on parallel, it will be triggered at the end of the sequence (or where you've done the append).

There's a posibility of something like JoinCallback? If not, why, which are the limitation?

Thanks and keep the good work! :D

Demigiant commented 2 years ago

Ahoy! You can use InsertCallback. It's not as intuitive since you'll have to pass the right time position, but I'll add this to my TODO list.

santelelle commented 8 months ago

Hi, I would also really like this feature :)