Hi,Is there any option to lock the dotweenpath with its parent?
there is a gameobject add a dotweenpath and already have waypoints, i want to move or rotate it's parent at the same time the gameobject's dotweenpath waypoints follow these changes. Lock ,Relative itself or parent tranform change.
Hi,Is there any option to lock the dotweenpath with its parent? there is a gameobject add a dotweenpath and already have waypoints, i want to move or rotate it's parent at the same time the gameobject's dotweenpath waypoints follow these changes. Lock ,Relative itself or parent tranform change.