I'm working with a console where it's common to have the games suspended for weeks, even if you only play occasionally.
I'm seeing an issue where my DoTweens get very choppy after maybe a week, the actual game still runs fine so it does not seem to be a frame rate issue.
I use DOTween.defaultTimeScaleIndependent=true and I noticed this in the DoTween code:
Time.realtimeSinceStartup will be very inaccurate after a week, I think DoTween should instead use Time.realtimeSinceStartupAsDouble.
I'm working with a console where it's common to have the games suspended for weeks, even if you only play occasionally. I'm seeing an issue where my DoTweens get very choppy after maybe a week, the actual game still runs fine so it does not seem to be a frame rate issue.
I use DOTween.defaultTimeScaleIndependent=true and I noticed this in the DoTween code:
Time.realtimeSinceStartup will be very inaccurate after a week, I think DoTween should instead use Time.realtimeSinceStartupAsDouble.