However, when I disable the buttons (e.g. when game options are opened, buttons are disabled) then re-enable them again, they are of scale 1 by default, and then start to animate from 0 to 1 with tween.
How to achieve, so every time these buttons are enabled, their scale is set to 0 (so they are not visible at start) and then the delay tweens can then start animating them from 0 to 1?
I tried this, but it just won't work, it seems that tweens with duration of 0 just dont play at all:
Edit: documentation does not mention this how to do it, at least I couldn't find it
I have 4 buttons![image](https://github.com/Demigiant/dotween/assets/12801017/f32efd82-495b-4668-b081-6d28ca5a131e)
I want to tween them from scale 0 to scale 1, each with delay. So
Button 1: delay 0.3s Button 2: delay 0.6s Button 3: delay 0.9s Button 4: delay 1.2s
e.g.:![image](https://github.com/Demigiant/dotween/assets/12801017/104aba81-ef5b-454d-8c2e-95dd0ed0714d)
However, when I disable the buttons (e.g. when game options are opened, buttons are disabled) then re-enable them again, they are of scale 1 by default, and then start to animate from 0 to 1 with tween.
How to achieve, so every time these buttons are enabled, their scale is set to 0 (so they are not visible at start) and then the delay tweens can then start animating them from 0 to 1?
I tried this, but it just won't work, it seems that tweens with duration of 0 just dont play at all:![image](https://github.com/Demigiant/dotween/assets/12801017/c3a9dc2a-8cea-43e9-9007-82ba359032e0)
Edit: documentation does not mention this how to do it, at least I couldn't find it