Closed stevewall85 closed 10 years ago
Well, that issue is related to the new getOfflinePlayer method (which is blocking), so you'd get that same issue with online-mode as well.
I'll fix this ASAP and upload a new build.
ok thanks!
not pushing anything but how can i get a dev build with the fix?
thanks for that i cant navigate github to well yet i will let you know how things go if need be
yep issue is fixed thanks for being so quick on the issue
I was testing this out on my spigot/bungee server. The server itself has to be offline mode because the bungee server does the online verification. With this setup i get the following error: http://pastebin.com/uN19vy7n
http://pastebin.com/ebnNytAS - world guard plug report
This server is running CraftBukkit version git-Spigot-1370 (MC: 1.7.5) (Implementing API version 1.7.5-R0.1-SNAPSHOT)
Like i said the spigot server itself with demigods runs offline mode but the bungee server which everyone connects to first is online mode to verify players if they were both online there would be trouble logging in to the main server