Divinity is the measure of how well a team (and the classes within each team) is doing in the game.
The game should strive to balance things out so that Divinity is roughly equal, but still ever changing (e.g. if too many people choose God, Gods become weaker).
Divinity is the measure of how well a team (and the classes within each team) is doing in the game.
The game should strive to balance things out so that Divinity is roughly equal, but still ever changing (e.g. if too many people choose God, Gods become weaker).