Nothing critical, but new maps would make having this quite nice.
I have thoughts on implementing this but want to try some things first before I describe something that might make no sense. At the very least, PlayerSpawner should take variables from UI for different player spawn coordinates. The PlayerSpawner object would have different coordinates for each scene/map.
Nothing critical, but new maps would make having this quite nice.
I have thoughts on implementing this but want to try some things first before I describe something that might make no sense. At the very least, PlayerSpawner should take variables from UI for different player spawn coordinates. The PlayerSpawner object would have different coordinates for each scene/map.