Player collision has weird effects on player gravity (I think this is a side effect of the new raycast code, will take a look when I have some time).
I know that the cause of the gravity / sticking is that the player yvelocity is growing, so something is causing that to occur on player collision (jumping fixes it too).
Player collision has weird effects on player gravity (I think this is a side effect of the new raycast code, will take a look when I have some time).
I know that the cause of the gravity / sticking is that the player yvelocity is growing, so something is causing that to occur on player collision (jumping fixes it too).