Open flip40 opened 8 years ago
The player's gameobject is currently getting set to not active after they hit the deathbox
Yea. Might just be an oddity here, I did try moving the deathbox much farther down to see if that was the case, maybe I just didn't move it far enough. I'll give it some more testing.
I noticed that for some reason the player doesn't fall down off the screen, but simply disappears when his feet fall below the level of the camera (as the camera will stop going down at a certain point). My best guess is something about the camera logic is causing this, but not entirely sure.
Not priority I think, isn't a big deal, at least in my opinion, and we have more important things to get done for monday.