DemoProductions / shmup

3 stars 2 forks source link

Wave instantiated inside the camera #110

Closed ghost closed 7 years ago

ghost commented 7 years ago

Depending on enemy placement within waves and wave separation, enemies can start within camera range. This can break behavior of a wave since enemies are not instantiated in the way that the wave creator intended. Wave instantiation should start outside the camera range at start.

flip40 commented 7 years ago

I believe the solution to this problem is to offset the first wave spawn by the width of the screen, or something similar.