Boundings2D keeps attached object on screen.
BoundingsTimeout2D deletes objects that are off screen for the set timeout period.
BoundingsTimeout2D was attached to bullet prefab.
Boundings2D was attached to an added player prefab. As I didn't save the scene (as it is a binary), we will later need to attach the prefab to the player it the scene.
fixes #24
Boundings2D keeps attached object on screen. BoundingsTimeout2D deletes objects that are off screen for the set timeout period.
BoundingsTimeout2D was attached to bullet prefab. Boundings2D was attached to an added player prefab. As I didn't save the scene (as it is a binary), we will later need to attach the prefab to the player it the scene.