Similar to how the Bullets work. We should have prefab game objects representing each weapon. This mostly will just be an "object" with the weapon script attached. Could also have a sprite, but doesn't need it either.
This will initially be attached to the player by instantiating a prefab (for default weapons).
Similar to how the Bullets work. We should have prefab game objects representing each weapon. This mostly will just be an "object" with the weapon script attached. Could also have a sprite, but doesn't need it either.
This will initially be attached to the player by instantiating a prefab (for default weapons).