Open Den-Hovenbagen opened 4 years ago
Swingnode isn't the best solution. An alternative for swingnode is the javafx canvas with a bufferedimage. Both options would require redoing the gameengine. In addition the performance is worse and swingnode results in a runtime error but allows you to continue in the program.
Extending it with scenebuilder and the generated .fmxl file. And embedding those javafx components into swing seems as the way to go.
Use gradle to modularly set the dependencies for JavaFX