DenisMasterHerobrine / ElerionBloodNSteel

A Minecraft 1.19.2 Fabric Modpack based on StaTech Industry featuring a lot of new mods and new, unique progression paths.
GNU General Public License v3.0
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Ошибка при запуске сервера #75

Closed splog95 closed 1 month ago

splog95 commented 1 month ago

При запуске возникает вот такая ошибка

[14:53:07] [Server thread/INFO]: [bclib] Merged 27 additional Surface Rules for BCLib - The End BiomeSource (10c9835d) biomes = 42 namespaces = betterend(27), byg(8), minecraft(5), promenade(2) seed = 0 height = 0 deciders = 1 config = BCLEndBiomeSourceConfig{mapVersion=hex, generatorVersion=paulevs, withVoidBiomes=true, innerVoidRadiusSquared=1048576, voidBiomesSize=256, centerBiomesSize=256, landBiomesSize=256, barrensBiomesSize=256} => 29 [14:53:07] [Server thread/WARN]: Not enforcing safe world random access [14:53:08] [Server thread/INFO]: Changing watch distance to 11 [14:53:08] [Server thread/INFO]: [STDOUT]: Initializing stronghold positions, this may take a while [14:53:10] [Server thread/INFO]: Haema's fiddling with Bewitchment's vampires :D [14:53:10] [Server thread/INFO]: Loading Teams Data [14:53:10] [Server thread/INFO]: Finished Loading Teams Data [14:53:11] [Server thread/INFO]: We are not using UDP, falling back to TCP [14:53:16] [Physics thread/WARN]: Too many physics frames in the physics frame queue. Is the game stage broken? [14:53:17] [Physics thread/WARN]: Too many physics frames in the physics frame queue. Is the game stage broken? [14:53:18] [Physics thread/WARN]: Too many physics frames in the physics frame queue. Is the game stage broken? [14:53:19] [Physics thread/WARN]: Too many physics frames in the physics frame queue. Is the game stage broken? [14:53:20] [Physics thread/WARN]: Too many physics frames in the physics frame queue. Is the game stage broken? [14:53:21] [Physics thread/WARN]: Too many physics frames in the physics frame queue. Is the game stage broken? [14:53:23] [Physics thread/WARN]: Too many physics frames in the physics frame queue. Is the game stage broken? [14:53:25] [Physics thread/WARN]: Too many physics frames in the physics frame queue. Is the game stage broken? [14:53:27] [Physics thread/WARN]: Too many physics frames in the physics frame queue. Is the game stage broken? [14:53:29] [Physics thread/WARN]: Too many physics frames in the physics frame queue. Is the game stage broken? [14:53:30] [Physics thread/WARN]: Too many physics frames in the physics frame queue. Is the game stage broken? ./start.sh: line 98: 2514 Killed "$JAVA" ${1}

IruNil6 commented 1 month ago

Можешь прислать полный лог, чтобы было проще определить, что случилось А так ошибка Too many physics frames in the physics frame queue. Is the game stage broken? возникает из-за Valkierien Skies 2, можно просто удалить его и все его прилегающие и этой ошибки не будет

То есть надо удалить

splog95 commented 1 month ago

@IruNil6

Вроде удалил все, теперь вот такая ошибка, хотя вроде даже ошибки нет

[20:23:55] [Worker-Main-1/WARN]: The namespace cave_enhancements contains an outdated structure file, which can cause worldgen lag. Please view debug.log for the full filename, determine which mod provides the structure, and report to the mod/datapack author, including the debug log. [20:23:55] [Worker-Main-1/INFO]: Preparing spawn area: 0% [20:23:55] [Worker-Main-1/INFO]: Preparing spawn area: 0% [20:23:56] [Worker-Main-1/INFO]: Preparing spawn area: 0% [20:23:56] [Worker-Main-1/INFO]: Preparing spawn area: 0% [20:23:57] [Worker-Main-1/INFO]: Preparing spawn area: 0% [20:23:58] [Worker-Main-1/INFO]: Preparing spawn area: 0% [20:23:58] [Worker-Main-1/INFO]: Preparing spawn area: 0% [20:23:58] [Worker-Main-1/INFO]: Preparing spawn area: 0% [20:23:58] [Worker-Main-1/INFO]: Loaded config for: brutalbosses.json [20:23:59] [Worker-Main-1/INFO]: Preparing spawn area: 1% [20:24:00] [Worker-Main-1/INFO]: Preparing spawn area: 1% [20:24:01] [Worker-Main-1/INFO]: Preparing spawn area: 1% [20:24:01] [Worker-Main-1/INFO]: Preparing spawn area: 1% [20:24:01] [Worker-Main-1/INFO]: Preparing spawn area: 1% [20:24:01] [Worker-Main-1/INFO]: Preparing spawn area: 1% [20:24:02] [Worker-Main-1/INFO]: Preparing spawn area: 1% ./start.sh: line 98: 1976 Killed "$JAVA" ${1}

полный лог вложил latest.log

IruNil6 commented 1 month ago

Не, уже все, ошибки нет, там просто совпадение структур, так что ничего страшного, спокойно запускай серв и все будет работать

splog95 commented 1 month ago

@IruNil6 выполняю start.sh и все равно падает(

IruNil6 commented 1 month ago

@IruNil6 выполняю start.sh и все равно падает(

Пришли пожалуйста debug.log, краш репорт(если есть) и последний лог файл

Также на какой системе запускаешь?(Ubuntu, centos и всякие)

И какой версии Java стоит?

splog95 commented 1 month ago

@IruNil6

debian 12 root@vd4248:~# java --version java 22.0.1 2024-04-16 Java(TM) SE Runtime Environment (build 22.0.1+8-16) Java HotSpot(TM) 64-Bit Server VM (build 22.0.1+8-16, mixed mode, sharing)

debug.log и краш репорта нет, идет загрузка спавн ареа, и просто вылетает вот в это ./start.sh: line 98: 1976 Killed "$JAVA" ${1}

ласт логи 20240515-204232.log client.log latest.log rei.log rei-issues.log server.log startup.log вложил

IruNil6 commented 1 month ago

@splog95 Так ну смотри, удали мод RecipeConfidence, он не совместим с bclib, также есть какие-то ещё моды которых нет в сборке? И на всякий переустанови моды на сервере

splog95 commented 1 month ago

@IruNil6 Спасибо, заработало)

IruNil6 commented 1 month ago

@splog95 Не за что) Рад был помочь Закрой ещё Issue пожалуйста, чтобы оно просто не висело)