Brewery integration to streamline use of Brewery items in Denizen scripts https://github.com/DieReicheErethons/Brewery
Brewery uses cauldrons, brewing stands and barrels to simulate fermenting, distilling and aging whatever brews are configured by the administrator.
Events:
on player bottles brew:
when a player creates a brew by bottling water in a cauldron (fermenting)
for the resulting brew
whatever else seems appropriate
on brew distilled:
when a brew is created in a brewing stand
for the resulting brew
whatever else seems appropriate
on brew aged:
when a brew is created by aging in a barrel
for the resulting brew
whatever else seems appropriate
Tags:
<brewtag[]> for brews defined in the configuration, if possible
for the quality of brews. They range from 1-5 stars but I'm not sure how it looks in the code
for how drunk the player is
Brewery integration to streamline use of Brewery items in Denizen scripts https://github.com/DieReicheErethons/Brewery Brewery uses cauldrons, brewing stands and barrels to simulate fermenting, distilling and aging whatever brews are configured by the administrator.
Events:
on player bottles brew: when a player creates a brew by bottling water in a cauldron (fermenting) for the resulting brew
whatever else seems appropriate
on brew distilled: when a brew is created in a brewing stand for the resulting brew
whatever else seems appropriate
on brew aged: when a brew is created by aging in a barrel for the resulting brew
whatever else seems appropriate
Tags: <brewtag[]> for brews defined in the configuration, if possible