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### Describe the bug
The `StaggeredLayout` from the new namespace `CommunityToolkit.WinUI.Controls.Primitives` crashes on **ARM64** build when used in an ItemsView with the following StackTace:
…
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### Describe the bug
Following the Windows build guide using MSYS2. Using the ARM64 versions. The build is successful but DLLs are missing so darktable does not load.
### Steps to reproduce
Follow …
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### Operating System
Mac OS
### (Linux only) Distribution
_No response_
### (Linux only) Desktop Environment
_No response_
### (Linux Only) Display Server
None
### Installation Method
homebre…
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Hello!
Thank you for this library.
I want to request arm64 support to run the app using FingerprintJS on emulator. For now it's not possible because of the error.
![image](https://github.com/…
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**Describe the bug**
Building images on M* Macs (arm64) doesn't seem to work. As far as I can tell, this is because of the choice to use alpine distro, which does not offer an arm64 compatible imag…
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Hey there,
when trying to use the `@cryptlex/lexactivator` package on Windows 11 with ARM64 processor, it fails with the following message:
```
PS C:\git\test-app> npx ts-node --project tsconfi…
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Hi i use UPX mostly on my WIndows ARM64 (running in MacOS VM)
Do you think that a ARM64 Version of UPX may increase Performance compared with the provided Win64 Version.
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{
"platform":"arm64",
"hub-mirror": [
"filebrowser/filebrowser:v2-s6"
]
}
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{
"platform": "arm64",
"hub-mirror": [
"ubuntu:20.04"
]
}
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The binary asset releases have typically contained a Mac arm64 package, but the current release does not. Am curious if there's something that prevents it.