Open DerKarlos opened 7 months ago
We're using fog already, but it's very subtle. We need to tune it up when the sky is smaller
It woks, but ... On my Mac Air, the app runs with 5 to 10 FPS. The internal GPU is not that good. We will have some user with week mobiles a the same problem.
May be dynamically according to the Sky size.
that's already happening. we can tune the parameters though. There are also other fog systems we can try out
Some tests. visibility: sky.scale.x * 1.0 nice fading but dusty in the front 2.0 to less fading not dusty in the front 1.5. seems a not so good compromise I am not sure if visibility is the "thickness". Could the fog start may be 90% before the sky and go to 100% at the sky?
We need to take some time to experiment with the parameters. We could add test parameter and led our user find the solution ;-)