Closed oli-obk closed 7 months ago
No file errors any more. No glb - log outputs either, I added it again. But: (the cache is filled) After about a minute, anything gets slow, 3-4 ms/frame or / and stops loading tiles. I added log for cache write read, still testing ...
log outputs either, I added it again.
it's so spammy, which is why I removed it. Can we move it to debug
instead? so it isn't shown by default, but can still be enabled?
After about a minute, anything gets slow, 3-4 ms/frame
maybe we're loading/unloading tiles at the sky boundary all the time?
debug! is fine (It's a run option, isn't it? YES! THAT's IT: %RUST_LOG=debug cargo run) So we need more debug for un/loading :-) I try to do it ... NO, (with info!) I do see no despawn_recursive Do you have the same behaviour?
With Web it's about the same: gets really slow. Tile loading seems to stop but takes just a minute. The trouble starts only if you move some way to cause new tile loads. (Don't hurry, I have other things to explore)
This is an interesting case. I! should be able to find the cause. By adding logs or by debugging....
The
Drop
impl won't do it for us like theDrop
impl ofstd::fs::File
doesfixes #46