DerKarlos / OSMeta

OSM "Metaverse"
Other
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Correctly compute the radius in tiles at any given position #49

Closed oli-obk closed 7 months ago

oli-obk commented 7 months ago

This may be the source of our performance issues. I think we were just infinitely growing the set of loaded tiles (unless you stayed perfectly still at the starting position 🙃 )