Closed oli-obk closed 10 months ago
2023-12-01T09:23:53.127484Z ERROR bevy_asset::server: Failed to load asset 'tile://17435_11371.glb' with asset loader 'bevy_gltf::loader::GltfLoader': invalid glTF file: expected value at line 1 column 1
2023-12-01T09:23:53.214814Z INFO bevy_winit::system: Creating new window "App" (0v0)
2023-12-01T09:23:53.367947Z WARN osmeta::tilemap: failed to load tile [17435, 11371] from network, switching to flat tile
2023-12-01T09:24:23.415362Z ERROR bevy_asset::server: encountered an io error while loading asset: unexpected status code 500 while loading https://a.tile.openstreetmap.org/15/17435/11371.png: failed to lookup address information: nodename nor servname provided, or not known
2023-12-01T09:24:23.420794Z ERROR bevy_asset::server: Failed to load asset 'tile://17434_11371.glb' with asset loader 'bevy_gltf::loader::GltfLoader': invalid glTF file: expected value at line 1 column 1
That sounds like network/DNS issues, weird. I'm assuming opening that link in your browser works?
Above was with empty cache. This is with some GLB but no Texture yet:
Who is doing the caching, Bevy assets or our src/http_assets.rs? Let's add some info!()
It looks like the cash read is ok, this code in "read" is used:
let file = File::open(&cache_path).await?;
info!("file: {:?}", file);
return Ok(Box::new(file) as Box
The File existed!: file: File { fd: 4, path: "/Users/karlos/Library/Caches/org.osmeta.OSMeta/17435_11371.glb", read: true, write: false } ERROR bevy_asset::server: Failed to load asset 'tile://17435_11371.glb' with asset loader 'bevy_gltf::loader::GltfLoader': invalid glTF file: expected value at line 1 column 1 WARN osmeta::tilemap: failed to load tile [17435, 11371] from network, switching to flat tile
The error is in the Bevy loader. Could be debugged anyway. I just never managed to debug Rust with breakpoints.
More log, with debug! enabled:
023-12-01T15:54:08.691581Z INFO osmeta::http_assets: write: "/Users/karlos/Library/Caches/org.osmeta.OSMeta/17432_11372.glb"
2023-12-01T15:54:08.693657Z DEBUG log: Buffer (114, 4, Metal) map state -> Idle
2023-12-01T15:54:08.693729Z DEBUG log: buffer (114, 4, Metal) is dropped
2023-12-01T15:54:08.694001Z INFO log: Created buffer Valid((87, 11, Metal)) with BufferDescriptor { label: None, size: 112, usage: BufferUsages(COPY_DST | UNIFORM), mapped_at_creation: true }
2023-12-01T15:54:08.694907Z ERROR bevy_asset::server: Failed to load asset 'tile://17432_11372.glb' with asset loader 'bevy_gltf::loader::GltfLoader': invalid glTF file: expected value at line 1 column 1
2023-12-01T15:54:08.706124Z WARN osmeta::tilemap: failed to load tile [17432, 11372] from network, switching to flat tile
2023-12-01T15:54:08.706345Z DEBUG bevy_ecs::world::entity_ref: Despawning entity 38v0
2023-12-01T15:54:08.713546Z INFO osmeta::http_assets: READ: "/Users/karlos/Library/Caches/org.osmeta.OSMeta/17434_11368.glb"
2023-12-01T15:54:08.713583Z DEBUG osmeta::http_assets: dddddddddddddddddddddddddddddddddddd
2023-12-01T15:54:08.714502Z DEBUG log: Buffer (87, 11, Metal) map state -> Idle
2023-12-01T15:54:08.714623Z DEBUG log: buffer (87, 11, Metal) is dropped
2023-12-01T15:54:08.715626Z INFO osmeta::http_assets: after return
2023-12-01T15:54:08.715754Z INFO log: Created buffer Valid((88, 11, Metal)) with BufferDescriptor { label: None, size: 4, usage: BufferUsages(COPY_DST | STORAGE), mapped_at_creation: true }
2023-12-01T15:54:08.715786Z DEBUG log: Buffer (88, 11, Metal) map state -> Idle
2023-12-01T15:54:08.716360Z INFO log: Created buffer Valid((101, 9, Metal)) with BufferDescriptor { label: None, size: 58752, usage: BufferUsages(COPY_DST | STORAGE), mapped_at_creation: true }
2023-12-01T15:54:08.716402Z DEBUG log: Buffer (101, 9, Metal) map state -> Idle
no idea why web can't keep loading .gz files, so let's just stop loading them now that .glb files are available