DerKoun / bsnes-hd

bsnes fork that adds HD video features
GNU General Public License v3.0
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Supersampling graphic issues on Contra III #14

Closed Max833 closed 4 years ago

Max833 commented 4 years ago

https://github.com/byuu/bsnes/issues/156

DerKoun commented 4 years ago

It was closed by the reporter. Not sure what to do with that.

MisaelK commented 4 years ago

Oh hey, I was just going to open an issue with this same problem on the byuu's bsnes repo, but I guess this place is better. Contra 3 shows graphical errors when using HD Mode 7 with supersampling.

When raising the Mode 7 resolution from 240p to anything higher, nothing is wrong. But with supersampling enabled, some parts seem to shift to the left. The "Choose your starting point" text disappears, and part of the background shrinks and moves to the left.

https://streamable.com/xm7e7

Should I also post this in byuu's bsnes?

DerKoun commented 4 years ago

Does this happen in both bsnes and bsnes-hd, and, if so, does it look the same?

MisaelK commented 4 years ago

I just tested this on bsnes v110, v111r10 and bsnes-hd beta9. Only bsnes shows this problem.

The supersampling effect looks very different on bsnes and bsnes-hd, though. On bsnes it looks like downsampling, and on bsnes-hd it looks like antialiasing.

Will be creating an issue on bsnes soon, thanks!

DerKoun commented 4 years ago

The supersampling code is different, as bsnes-hd can combine it with scaling, while bsnes has it as an alternative . So it's possible certain issues only show up in one or the other.