Closed nitro77live closed 4 years ago
Can you send me the design, I will have a look.
this is the file for the 2 non working cannons
I renamed your designs to 20mmcannon.schematic and 20mmcannon.yml 10inchgun.schematic and 10inchgun.yml
For the 10inchgun I replaced this section:
redstoneTrigger:
#the block used by the schematic to indicate where the redstone signal needs to lead to. Default is a lever
schematic: 'STONE_BUTTON:4'
#the block used in game where the redstone signal needs to lead to. Default is stone button
ingame: 'STONE_BUTTON:4'
The 20mmcannon was facing west, and I had to set this section to
redstoneTrigger:
#the block used by the schematic to indicate where the redstone signal needs to lead to. Default is a lever
schematic: 'STONE_BUTTON:2'
#the block used in game where the redstone signal needs to lead to. Default is stone button
ingame: 'STONE_BUTTON:2'
Sadly there is no plugin which could help me, so I had to check with F3 and the wiki to get the correct datavalue. Cannons 2.5 comes with a blockdata command. I recommend building your cannons in the same direction to avoid these copy paste issues. Cannons can be spawned for testing purposes with '/cannons create 20mmcannon'
Let me know if this worked for you.
thank you! it works
there are no errors in the logs for this but for some of my custom cannons i set the firing mechanism to a button but when i load the cannon it does not fire after i push the button. it works for one cannons but all the others dont work i am using the version 1.12.2