Open DerPopo opened 9 years ago
Creating an AppDomain crashes the game (either it's my or unity's fault). In the meantime the current AppDomain is used to load plugins and therefore plugins can't be unloaded/reloaded.
Was browsing the Unity forums when I found this. http://forum.unity3d.com/threads/dynamic-dll-loading.7818/
This thread implies custom appdomains are possible.
Creating an AppDomain crashes the game (either it's my or unity's fault). In the meantime the current AppDomain is used to load plugins and therefore plugins can't be unloaded/reloaded.