Open wabeb325 opened 5 months ago
A bit tired atm so apologies if I sound robotic.
Require elaboration for your tasks. What do you mean by task 2? Task 4 was patched by Mojang but I included it back in for memeable purposes because people enjoyed it; will look into this though. Explain task 5 as well as task 6 please. I don't know at the moment what that means Task 7: What is load thrust?
Those are some notes I'd like you to elaborate on; good ideas by the way!
Sorry for the late reply, point 2 is simple, as it always ignores the damage even if you miss the mace hit. For the point 5 and 6 is just in case that you add Wind charges, to configure the maximum stack amount that you can equip and set the max knockback of those charges. (Ignore the word "thurst", I was tired as well)
heyo thx for replying for consistency and clarification, what do you mean by "point 2"? Point 5 and 6 are interesting; i'll see. Point 5 isn't looking too likely because this mod intends to reflect vanilla and as of right now there's no limit but i'll see about configuring the bouncing limit for point 6 point 7 i still dont understand what set the load means ðŸ˜
Right now the priority for me will be to add a config that converts the damage cap gamerule into the config
It would be interesting to add a config to this mod that adds the following settings.
These are all the ideas that came to mind but they would be interesting to add.