DerekCresswell / GameDesign11

A project based intro to game development using the Unity game engine
MIT License
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Kinematic player can go through walls #23

Closed DerekCresswell closed 4 years ago

DerekCresswell commented 4 years ago

Look into and fix that the current kinematic player can move through the walls.

Perhaps the player needs to be dynamic and use Rigidbody.MovePosition

DerekCresswell commented 4 years ago

I don't think we can feasibly make this work for the simplicity we need.
Make the player dynamic, 0 gravity, and frozen Z rotation. Can be a little wacky but gotta keep it simple.

DerekCresswell commented 4 years ago

What needs doing :