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Derpius
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Detail strength is not perceptually linear
#8
Derpius
opened
1 year ago
0
Displacement and tessellation
#7
Derpius
closed
1 year ago
2
Swap out surface shader for custom fragment shader
#6
Derpius
opened
1 year ago
1
Add detail to default texture
#5
Derpius
closed
1 year ago
0
Handle varying graphics settings
#4
Derpius
opened
1 year ago
0
Materials appear black on first load
#3
Derpius
opened
1 year ago
0
Blend MRAO maps based on detail strength
#2
Derpius
closed
1 year ago
0
Improve mod cold start
#1
Derpius
opened
1 year ago
0