Derpius / VisTrace

Garry's Mod binary module for tracing meshes at high speed on the CPU (and much more)
https://derpius.github.io/VisTrace
MIT License
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[feature] Eye textures #48

Open Derpius opened 2 years ago

Derpius commented 2 years ago

Describe the solution you'd like Eye textures are currently either white or missing textures due to the different shader they use.
Pretty sure eyes are implemented using rendertargets that move an iris around, which obviously isn't applicable to VisTrace's static acceleration structure, so I need a method to generate an applicable texture at build (or cache a copy of the RT if possible).