Describe the bug
A NULL entity will currently throw a generic GLua error (this may be adequate, however untested), and an entity with either no model or a model not present on client hasn't been tested (depending on how util.GetModelMeshes works, this either works fine, by just not adding any meshes, or if it returns nil then it will throw an error).
Describe the bug A NULL entity will currently throw a generic GLua error (this may be adequate, however untested), and an entity with either no model or a model not present on client hasn't been tested (depending on how
util.GetModelMeshes
works, this either works fine, by just not adding any meshes, or if it returns nil then it will throw an error).