Open mikeseese opened 2 years ago
For those stumbling on this plugin, you can find a built-in module in the engine called Icmp (located at Engine/Runtime/Online/ICMP). It does not have blueprint bindings, but if you have the C++ knowledge, you can add blueprint wrappers
Icmp
Engine/Runtime/Online/ICMP
Edit: I've published a simple open source plugin that does this: https://github.com/IncantaGames/unreal-bp-icmp-ping
For those stumbling on this plugin, you can find a built-in module in the engine called
Icmp
(located atEngine/Runtime/Online/ICMP
). It does not have blueprint bindings, but if you have the C++ knowledge, you can add blueprint wrappersEdit: I've published a simple open source plugin that does this: https://github.com/IncantaGames/unreal-bp-icmp-ping