If the game is running on Windows with a debugger attached, this will enable the plog::DebugOutputAppender that forwards all log messages to the output window of Visual Studio.
We had this possibility before the introduction of plog and I want it back ;)
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[x] I have tested my changes locally and verified that they work as intended.
[x] I have documented any new or modified functionality.
[x] I have reviewed the changes to ensure they do not introduce any unnecessary complexity or duplicate code.
[x] I understand that by submitting this pull request, I am agreeing to license my contributions under the project's license.
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Description
If the game is running on Windows with a debugger attached, this will enable the
plog::DebugOutputAppender
that forwards all log messages to the output window of Visual Studio. We had this possibility before the introduction of plog and I want it back ;)Related Issues
Screenshots (if applicable)
Checklist
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